

The one time where it went wrong, it was obviously due to bad Siemens NX > STEP conversion. All but one produced nice clean renderings with no normal problems.
#Step to stl file 3ds max trial#
There are 30-days trial versions on their page, if you find time check it out! Up till now this was the most ideal way to handle CAD data in Max, without going through the pain of data conversion.Īs far it goes for Corona, it works perfectly with PowerTranslators Pro, i have done a lot of tests.
#Step to stl file 3ds max full#
Then truth is (as far as I know) the Body Objects plugin implemented in Max is a cut-down version of the PowerNurbs package.Īfter having bought the full one i didn't have any issues in Max while importing STEP or IGES Data (although depending on your package you might need to buy a special version of PowerNurbs, e.g Jupitor Translator is not included in the PowerTranslators Pro). I have to deal with CAD-data a lot everyday, in Max the body objects can get quite buggy though. I already tired some ( power translate, Okino poly trans, Rhino) but I never got good looking results. So if anyone of you, great guys here in the forum, knows some good tool, script or external program pleas let me know. Especially where round goes to straight it leaves open edges and this is causing reflections to interrupt. But it is just 90 % good and fails in important areas of the model. step files come into max as Body objects, witch are basically kind of good interpreted by max itself. I know there are always problems with converting from nurb to poly but after all this years there must be a proper way to get this stuff done. Out of some years of experience I know, that it is not possible to remodel the stuff in a time the client will pay us for.


The shape of the products is rather curvy but also with hard cuts. step files directly out of Solid works from a client witch we need to render in high Quality and even with Close ups.
